The downside with small rooms is that they cause a small mood debuff for having an unimpressive bedroom. Small minimalist rooms are very efficient on space, and since a mood freezes during sleep having a cramped room won’t bother them too much.
In general, there are three basic bedroom designs:īedroom quality has a continuous effect on a colonist’s mood, so you need to consider how much space you’ll want to give them. To start, you’ll want to plan out bedrooms, storage/fridge, growing, production, recreation, and defense – you can work on building a hospital and other expansions later.Īll rooms have stats like wealth, space and cleanliness which have various effects on your colonists so make sure your most important rooms are adequately sized. Once you’ve picked a spot, use the Plan tool to start planning a base design. We’ll cover the basic of dealing with those later. It can create some challenges when expanding, but the defense benefits are worth it.īe careful building into the rocks as you will eventually spawn bug infestation. Personally, I often choose a mountainous area with lots of rocks that create choke points.
Pause the game and take a moment to pick the right base spot. Then you have to start thinking about how to layout your base.